super beacon
@@ -6,7 +6,7 @@ minecraft_version=1.20.1
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yarn_mappings=1.20.1+build.10
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loader_version=0.18.3
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# Mod Properties
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||||
mod_version=26.4.14.1
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mod_version=26.4.15
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maven_group=dev.tggamesyt
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archives_base_name=szar
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# Dependencies
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||||
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@@ -0,0 +1,65 @@
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package dev.tggamesyt.szar.client;
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||||
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||||
import dev.tggamesyt.szar.Szar;
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import dev.tggamesyt.szar.SuperBeaconBlockEntity;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.block.entity.BeaconBlockEntityRenderer;
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import net.minecraft.client.render.block.entity.BlockEntityRenderer;
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||||
import net.minecraft.client.render.block.entity.BlockEntityRendererFactory;
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||||
import net.minecraft.client.util.math.MatrixStack;
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||||
import net.minecraft.util.Identifier;
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||||
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||||
public class SuperBeaconBlockEntityRenderer implements BlockEntityRenderer<SuperBeaconBlockEntity> {
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||||
// Path: assets/szar/textures/entity/beacon_beam.png
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||||
public static final Identifier BEAM_TEXTURE = new Identifier(Szar.MOD_ID, "textures/entity/beacon_beam.png");
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||||
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||||
private static boolean loggedOnce = false;
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||||
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||||
public SuperBeaconBlockEntityRenderer(BlockEntityRendererFactory.Context ctx) {
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||||
Szar.LOGGER.info("[Szar] SuperBeaconBlockEntityRenderer constructed");
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||||
}
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||||
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||||
@Override
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||||
public void render(SuperBeaconBlockEntity be, float tickDelta, MatrixStack matrices,
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VertexConsumerProvider vertexConsumers, int light, int overlay) {
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||||
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||||
if (!loggedOnce) {
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||||
Szar.LOGGER.info("[Szar] render() called once. level={}", be.getBeaconLevel());
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||||
loggedOnce = true;
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||||
}
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||||
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||||
if (be.getBeaconLevel() <= 0) return;
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||||
if (be.getWorld() == null) return;
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||||
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||||
long worldTime = be.getWorld().getTime();
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||||
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||||
// Vanilla beacon beam, 1.20.1 signature:
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||||
// public static void renderBeam(MatrixStack, VertexConsumerProvider, Identifier,
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||||
// float tickDelta, float heightScale, long worldTime, int yOffset, int maxY,
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||||
// float[] color, float innerRadius, float outerRadius)
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||||
BeaconBlockEntityRenderer.renderBeam(
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||||
matrices,
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||||
vertexConsumers,
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BEAM_TEXTURE,
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tickDelta,
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1.0f,
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||||
worldTime,
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||||
0,
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||||
1024,
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||||
new float[]{1.0f, 1.0f, 1.0f},
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||||
0.2f,
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||||
0.25f
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||||
);
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||||
}
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@Override
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||||
public boolean rendersOutsideBoundingBox(SuperBeaconBlockEntity blockEntity) {
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return true;
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||||
}
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||||
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@Override
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||||
public int getRenderDistance() {
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return 256;
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}
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}
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113
src/client/java/dev/tggamesyt/szar/client/SuperBeaconScreen.java
Normal file
@@ -0,0 +1,113 @@
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package dev.tggamesyt.szar.client;
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import com.mojang.blaze3d.systems.RenderSystem;
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import dev.tggamesyt.szar.Szar;
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import dev.tggamesyt.szar.SuperBeaconBlockEntity;
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import dev.tggamesyt.szar.SuperBeaconScreenHandler;
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||||
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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import net.fabricmc.fabric.api.networking.v1.PacketByteBufs;
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||||
import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.gui.screen.ingame.HandledScreen;
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||||
import net.minecraft.client.gui.widget.ButtonWidget;
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import net.minecraft.entity.player.PlayerInventory;
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||||
import net.minecraft.network.PacketByteBuf;
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import net.minecraft.text.Text;
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import net.minecraft.util.Identifier;
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public class SuperBeaconScreen extends HandledScreen<SuperBeaconScreenHandler> {
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private static final Identifier TEXTURE = new Identifier(Szar.MOD_ID, "textures/gui/super_beacon.png");
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private static final int GUI_WIDTH = 176;
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private static final int GUI_HEIGHT = 222;
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private final ButtonWidget[] activateButtons = new ButtonWidget[4];
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public SuperBeaconScreen(SuperBeaconScreenHandler handler, PlayerInventory inventory, Text title) {
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super(handler, inventory, title);
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this.backgroundWidth = GUI_WIDTH;
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this.backgroundHeight = GUI_HEIGHT;
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}
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@Override
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protected void init() {
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super.init();
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this.titleX = (this.backgroundWidth - this.textRenderer.getWidth(this.title)) / 2;
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this.titleY = 5;
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this.playerInventoryTitleY = this.backgroundHeight - 94;
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for (int row = 0; row < 4; row++) {
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final int r = row;
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int buttonX = this.x + 108;
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int buttonY = this.y + 14 + row * 28;
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activateButtons[row] = ButtonWidget.builder(
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getButtonText(row),
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button -> onActivateClicked(r)
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).dimensions(buttonX, buttonY, 56, 20).build();
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addDrawableChild(activateButtons[row]);
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}
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}
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private Text getButtonText(int row) {
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int level = handler.getBeaconLevel();
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if (level < row + 1) return Text.literal("Locked");
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||||
return handler.isRowActive(row) ? Text.literal("Deactivate") : Text.literal("Activate");
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}
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private void onActivateClicked(int row) {
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Szar.LOGGER.info("[Szar][CLIENT] activate button clicked: row={}, pos={}", row, handler.getPos());
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PacketByteBuf buf = PacketByteBufs.create();
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buf.writeBlockPos(handler.getPos());
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buf.writeInt(row);
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||||
ClientPlayNetworking.send(Szar.ACTIVATE_ROW_PACKET, buf);
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Szar.LOGGER.info("[Szar][CLIENT] packet sent");
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}
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@Override
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public void render(DrawContext context, int mouseX, int mouseY, float delta) {
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renderBackground(context);
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super.render(context, mouseX, mouseY, delta);
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drawMouseoverTooltip(context, mouseX, mouseY);
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// Live updates
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for (int row = 0; row < 4; row++) {
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int level = handler.getBeaconLevel();
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// Always clickable so we can debug — actual lock check is server-side
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activateButtons[row].active = (level >= row + 1);
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activateButtons[row].setMessage(getButtonText(row));
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}
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// Indicators + timer
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for (int row = 0; row < 4; row++) {
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int indicatorX = this.x + 26;
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int indicatorY = this.y + 20 + row * 28;
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int level = handler.getBeaconLevel();
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int color;
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if (level < row + 1) color = 0xFF555555;
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else if (handler.isRowActive(row)) color = 0xFF00FF00;
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else color = 0xFFFF0000;
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context.fill(indicatorX, indicatorY, indicatorX + 12, indicatorY + 12, color);
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if (handler.isRowActive(row)) {
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int timer = handler.getFuelTimer(row);
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int remainingTicks = SuperBeaconBlockEntity.FUEL_INTERVAL - timer;
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int remainingSec = Math.max(0, remainingTicks / 20);
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int min = remainingSec / 60;
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int sec = remainingSec % 60;
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||||
String timeStr = String.format("%d:%02d", min, sec);
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context.drawText(this.textRenderer, timeStr,
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indicatorX - 2, indicatorY + 14, 0xFFFFFF, true);
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}
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||||
}
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||||
}
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||||
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||||
@Override
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||||
protected void drawBackground(DrawContext context, float delta, int mouseX, int mouseY) {
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||||
RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
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||||
context.drawTexture(TEXTURE, this.x, this.y, 0, 0, backgroundWidth, backgroundHeight, GUI_WIDTH, GUI_HEIGHT);
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||||
}
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||||
}
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@@ -12,6 +12,7 @@ import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
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||||
import net.fabricmc.fabric.api.client.model.ModelLoadingRegistry;
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||||
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents;
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||||
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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||||
import net.fabricmc.fabric.api.client.rendering.v1.BlockEntityRendererRegistry;
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||||
import net.fabricmc.fabric.api.client.rendering.v1.EntityModelLayerRegistry;
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||||
import net.fabricmc.fabric.api.client.rendering.v1.EntityRendererRegistry;
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||||
import net.fabricmc.fabric.api.client.rendering.v1.HudRenderCallback;
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||||
@@ -616,6 +617,10 @@ public class SzarClient implements ClientModInitializer {
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Szar.CANNABIS_BLOCK,
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RenderLayer.getCutout()
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);
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||||
BlockRenderLayerMap.INSTANCE.putBlock(
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SUPER_BEACON_BLOCK,
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||||
RenderLayer.getCutout()
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||||
);
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BlockRenderLayerMap.INSTANCE.putBlock(
|
||||
CONNECT_FOUR_BLOCK,
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||||
RenderLayer.getCutout()
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||||
@@ -738,6 +743,8 @@ public class SzarClient implements ClientModInitializer {
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||||
(dispatcher, registryAccess) -> PanoramaClientCommand.register(dispatcher)
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||||
);
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||||
}
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||||
HandledScreens.register(Szar.SUPER_BEACON_SCREEN_HANDLER, SuperBeaconScreen::new);
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||||
BlockEntityRendererFactories.register(Szar.SUPER_BEACON_BLOCK_ENTITY, SuperBeaconBlockEntityRenderer::new);
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}
|
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private boolean isDebugEnabled() {
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||||
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||||
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50
src/main/java/dev/tggamesyt/szar/SuperBeaconBlock.java
Normal file
@@ -0,0 +1,50 @@
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package dev.tggamesyt.szar;
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import net.minecraft.block.*;
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||||
import net.minecraft.block.entity.BlockEntity;
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||||
import net.minecraft.block.entity.BlockEntityTicker;
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||||
import net.minecraft.block.entity.BlockEntityType;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.screen.NamedScreenHandlerFactory;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.ItemScatterer;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import org.jetbrains.annotations.Nullable;
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public class SuperBeaconBlock extends BlockWithEntity implements BlockEntityProvider {
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public SuperBeaconBlock(Settings settings) { super(settings); }
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@Override public BlockRenderType getRenderType(BlockState state) { return BlockRenderType.MODEL; }
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@Nullable @Override
|
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public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
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return new SuperBeaconBlockEntity(pos, state);
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}
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@Override
|
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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if (!world.isClient()) {
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NamedScreenHandlerFactory factory = state.createScreenHandlerFactory(world, pos);
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if (factory != null) player.openHandledScreen(factory);
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||||
}
|
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return ActionResult.SUCCESS;
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}
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@Override
|
||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||
if (!state.isOf(newState.getBlock())) {
|
||||
BlockEntity be = world.getBlockEntity(pos);
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||||
if (be instanceof SuperBeaconBlockEntity sbe) ItemScatterer.spawn(world, pos, sbe);
|
||||
super.onStateReplaced(state, world, pos, newState, moved);
|
||||
}
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||||
}
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||||
|
||||
@Nullable @Override
|
||||
public <T extends BlockEntity> BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type) {
|
||||
return checkType(type, Szar.SUPER_BEACON_BLOCK_ENTITY, SuperBeaconBlockEntity::tick);
|
||||
}
|
||||
}
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||||
383
src/main/java/dev/tggamesyt/szar/SuperBeaconBlockEntity.java
Normal file
@@ -0,0 +1,383 @@
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package dev.tggamesyt.szar;
|
||||
|
||||
import net.fabricmc.fabric.api.screenhandler.v1.ExtendedScreenHandlerFactory;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.effect.StatusEffect;
|
||||
import net.minecraft.entity.effect.StatusEffectInstance;
|
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import net.minecraft.entity.effect.StatusEffects;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.inventory.Inventories;
|
||||
import net.minecraft.inventory.Inventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.nbt.NbtCompound;
|
||||
import net.minecraft.network.PacketByteBuf;
|
||||
import net.minecraft.potion.PotionUtil;
|
||||
import net.minecraft.registry.tag.BlockTags;
|
||||
import net.minecraft.screen.PropertyDelegate;
|
||||
import net.minecraft.screen.ScreenHandler;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.util.collection.DefaultedList;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Box;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class SuperBeaconBlockEntity extends BlockEntity implements Inventory, ExtendedScreenHandlerFactory {
|
||||
|
||||
public static final int FUEL_INTERVAL = 27000;
|
||||
|
||||
private static final Set<StatusEffect> PERSISTENT_EFFECTS = new HashSet<>();
|
||||
static {
|
||||
PERSISTENT_EFFECTS.add(StatusEffects.NAUSEA);
|
||||
PERSISTENT_EFFECTS.add(StatusEffects.HEALTH_BOOST);
|
||||
}
|
||||
|
||||
private final DefaultedList<ItemStack> inventory = DefaultedList.ofSize(8, ItemStack.EMPTY);
|
||||
private final boolean[] rowActive = new boolean[4];
|
||||
private final int[] fuelTimers = new int[4];
|
||||
private int beaconLevel = 0;
|
||||
|
||||
// 4 unlock thresholds. Row N unlocks at level >= N+1.
|
||||
// After lvl >= 4 every additional layer just expands range.
|
||||
// Range formula: 2^(level + 5), capped at level 4 = 512 for unlock check, but range keeps growing.
|
||||
|
||||
private final Map<UUID, Map<Integer, Set<StatusEffect>>> persistentTracking = new HashMap<>();
|
||||
|
||||
private final PropertyDelegate propertyDelegate = new PropertyDelegate() {
|
||||
@Override public int get(int i) {
|
||||
return switch (i) {
|
||||
case 0 -> beaconLevel;
|
||||
case 1, 2, 3, 4 -> rowActive[i - 1] ? 1 : 0;
|
||||
case 5, 6, 7, 8 -> fuelTimers[i - 5];
|
||||
default -> 0;
|
||||
};
|
||||
}
|
||||
@Override public void set(int i, int v) {
|
||||
switch (i) {
|
||||
case 0 -> beaconLevel = v;
|
||||
case 1, 2, 3, 4 -> rowActive[i - 1] = v != 0;
|
||||
case 5, 6, 7, 8 -> fuelTimers[i - 5] = v;
|
||||
}
|
||||
}
|
||||
@Override public int size() { return 9; }
|
||||
};
|
||||
|
||||
public PropertyDelegate getPropertyDelegate() { return propertyDelegate; }
|
||||
|
||||
public SuperBeaconBlockEntity(BlockPos pos, BlockState state) {
|
||||
super(Szar.SUPER_BEACON_BLOCK_ENTITY, pos, state);
|
||||
}
|
||||
|
||||
// No level cap - check from 1 up to limit (until invalid layer found)
|
||||
public int computeBeaconLevel() {
|
||||
if (world == null) return 0;
|
||||
int levels = 0;
|
||||
// Hard upper cap of 320 just to prevent infinite loops; world height ~384 max
|
||||
for (int layer = 1; layer <= 320; layer++) {
|
||||
int y = pos.getY() - layer;
|
||||
// Stop if outside world
|
||||
if (y < world.getBottomY()) break;
|
||||
|
||||
boolean valid = true;
|
||||
for (int x = -layer; x <= layer && valid; x++) {
|
||||
for (int z = -layer; z <= layer; z++) {
|
||||
BlockState bs = world.getBlockState(new BlockPos(pos.getX() + x, y, pos.getZ() + z));
|
||||
if (!bs.isIn(BlockTags.BEACON_BASE_BLOCKS)) { valid = false; break; }
|
||||
}
|
||||
}
|
||||
if (valid) levels = layer; else break;
|
||||
}
|
||||
return levels;
|
||||
}
|
||||
|
||||
public int getBeaconLevel() { return beaconLevel; }
|
||||
public boolean isRowActive(int row) { return row >= 0 && row < 4 && rowActive[row]; }
|
||||
public int getFuelTimer(int row) { return row >= 0 && row < 4 ? fuelTimers[row] : 0; }
|
||||
|
||||
// 2^(level+5): lvl1=64, lvl2=128, lvl3=256, lvl4=512, lvl5=1024 ... no cap
|
||||
public double getEffectRadius() {
|
||||
if (beaconLevel <= 0) return 0.0;
|
||||
// Use long math then cast to double to avoid int overflow at high levels
|
||||
return (double)(1L << (beaconLevel + 5));
|
||||
}
|
||||
|
||||
public static void tick(World world, BlockPos pos, BlockState state, SuperBeaconBlockEntity be) {
|
||||
if (world.isClient()) return;
|
||||
|
||||
if (world.getTime() % 20 == 0) {
|
||||
int newLevel = be.computeBeaconLevel();
|
||||
if (newLevel != be.beaconLevel) {
|
||||
be.beaconLevel = newLevel;
|
||||
be.markDirty();
|
||||
}
|
||||
}
|
||||
|
||||
for (int row = 0; row < 4; row++) {
|
||||
if (!be.rowActive[row]) continue;
|
||||
|
||||
// Row N requires level >= N+1
|
||||
if (be.beaconLevel < row + 1 || be.getStack(row * 2).isEmpty()) {
|
||||
be.deactivateRow(row);
|
||||
continue;
|
||||
}
|
||||
|
||||
be.fuelTimers[row]++;
|
||||
if (be.fuelTimers[row] >= FUEL_INTERVAL) {
|
||||
ItemStack fuelItem = be.getStack(row * 2 + 1);
|
||||
if (fuelItem.isEmpty()) { be.deactivateRow(row); continue; }
|
||||
fuelItem.decrement(1);
|
||||
be.fuelTimers[row] = 0;
|
||||
if (fuelItem.isEmpty()) be.setStack(row * 2 + 1, ItemStack.EMPTY);
|
||||
be.markDirty();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (world.getTime() % 80 == 0) be.applyAllEffects();
|
||||
if (world.getTime() % 100 == 0) be.checkPersistentRangeAll();
|
||||
if (world.getTime() % 100 == 0) be.cleanupPersistentTracking();
|
||||
}
|
||||
|
||||
// Collects effects from all active rows, summing amplifiers when same effect appears
|
||||
// in multiple rows. Stacking: lvl1 + lvl1 = lvl2 → amp_sum = amp1 + amp2 + 1.
|
||||
private Map<StatusEffect, Integer> collectCombinedEffects() {
|
||||
Map<StatusEffect, Integer> combined = new HashMap<>();
|
||||
for (int row = 0; row < 4; row++) {
|
||||
if (!rowActive[row]) continue;
|
||||
ItemStack effectItem = getStack(row * 2);
|
||||
List<StatusEffectInstance> effects = getEffectsFromItem(effectItem);
|
||||
for (StatusEffectInstance e : effects) {
|
||||
StatusEffect type = e.getEffectType();
|
||||
int amp = e.getAmplifier();
|
||||
if (combined.containsKey(type)) {
|
||||
// Stack: each row contributes (amp+1) levels
|
||||
combined.put(type, combined.get(type) + amp + 1);
|
||||
} else {
|
||||
combined.put(type, amp);
|
||||
}
|
||||
}
|
||||
}
|
||||
return combined;
|
||||
}
|
||||
|
||||
private void applyAllEffects() {
|
||||
if (world == null) return;
|
||||
Map<StatusEffect, Integer> combined = collectCombinedEffects();
|
||||
if (combined.isEmpty()) return;
|
||||
|
||||
double radius = getEffectRadius();
|
||||
Box box = new Box(pos).expand(radius);
|
||||
List<PlayerEntity> players = world.getEntitiesByClass(PlayerEntity.class, box, p -> true);
|
||||
|
||||
for (PlayerEntity player : players) {
|
||||
for (Map.Entry<StatusEffect, Integer> e : combined.entrySet()) {
|
||||
StatusEffect type = e.getKey();
|
||||
int amp = Math.min(e.getValue(), 255); // amp cap
|
||||
|
||||
if (PERSISTENT_EFFECTS.contains(type)) {
|
||||
applyPersistent(player, type, amp);
|
||||
} else {
|
||||
player.addStatusEffect(new StatusEffectInstance(
|
||||
type, 120, amp, true, true, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Persistent tracking: key by effect type, store current applied amplifier
|
||||
// so we re-apply when amplifier changes (row added/removed)
|
||||
private void applyPersistent(PlayerEntity player, StatusEffect type, int amp) {
|
||||
UUID uuid = player.getUuid();
|
||||
Map<Integer, Set<StatusEffect>> bucket = persistentTracking.computeIfAbsent(uuid, k -> new HashMap<>());
|
||||
// Use single bucket key 0 to track all persistent effects per player
|
||||
Set<StatusEffect> tracked = bucket.computeIfAbsent(0, k -> new HashSet<>());
|
||||
|
||||
StatusEffectInstance current = player.getStatusEffect(type);
|
||||
if (current == null || current.getAmplifier() != amp) {
|
||||
player.removeStatusEffect(type);
|
||||
player.addStatusEffect(new StatusEffectInstance(
|
||||
type, Integer.MAX_VALUE, amp, true, true, true));
|
||||
tracked.add(type);
|
||||
}
|
||||
}
|
||||
|
||||
private void checkPersistentRangeAll() {
|
||||
if (world == null) return;
|
||||
double radius = getEffectRadius();
|
||||
Vec3d center = new Vec3d(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5);
|
||||
Map<StatusEffect, Integer> combined = collectCombinedEffects();
|
||||
|
||||
for (Map.Entry<UUID, Map<Integer, Set<StatusEffect>>> entry : persistentTracking.entrySet()) {
|
||||
Set<StatusEffect> tracked = entry.getValue().get(0);
|
||||
if (tracked == null || tracked.isEmpty()) continue;
|
||||
|
||||
PlayerEntity player = world.getPlayerByUuid(entry.getKey());
|
||||
if (player == null) continue;
|
||||
|
||||
boolean outOfRange = player.getPos().distanceTo(center) > radius;
|
||||
|
||||
// Remove effects that are out of range OR no longer provided by any active row
|
||||
Iterator<StatusEffect> it = tracked.iterator();
|
||||
while (it.hasNext()) {
|
||||
StatusEffect e = it.next();
|
||||
if (outOfRange || !combined.containsKey(e)) {
|
||||
player.removeStatusEffect(e);
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void cleanupPersistentTracking() {
|
||||
persistentTracking.entrySet().removeIf(entry -> {
|
||||
entry.getValue().entrySet().removeIf(e -> e.getValue().isEmpty());
|
||||
return entry.getValue().isEmpty();
|
||||
});
|
||||
}
|
||||
|
||||
private void removePersistentForRow(int row) {
|
||||
// Recompute combined effects (without this row, since it's already deactivated by caller)
|
||||
// and remove any tracked effects no longer provided.
|
||||
if (world == null) return;
|
||||
Map<StatusEffect, Integer> combined = collectCombinedEffects();
|
||||
|
||||
for (Map.Entry<UUID, Map<Integer, Set<StatusEffect>>> entry : persistentTracking.entrySet()) {
|
||||
Set<StatusEffect> tracked = entry.getValue().get(0);
|
||||
if (tracked == null) continue;
|
||||
PlayerEntity player = world.getPlayerByUuid(entry.getKey());
|
||||
if (player == null) { tracked.clear(); continue; }
|
||||
|
||||
Iterator<StatusEffect> it = tracked.iterator();
|
||||
while (it.hasNext()) {
|
||||
StatusEffect e = it.next();
|
||||
if (!combined.containsKey(e)) {
|
||||
player.removeStatusEffect(e);
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private List<StatusEffectInstance> getEffectsFromItem(ItemStack stack) {
|
||||
List<StatusEffectInstance> potionEffects = PotionUtil.getPotionEffects(stack);
|
||||
if (!potionEffects.isEmpty()) return potionEffects;
|
||||
if (stack.getItem().getFoodComponent() != null) {
|
||||
return stack.getItem().getFoodComponent().getStatusEffects().stream()
|
||||
.map(pair -> pair.getFirst()).toList();
|
||||
}
|
||||
return List.of();
|
||||
}
|
||||
|
||||
public static boolean isValidFuel(ItemStack stack) {
|
||||
return stack.isOf(Items.IRON_INGOT) || stack.isOf(Items.GOLD_INGOT) ||
|
||||
stack.isOf(Items.DIAMOND) || stack.isOf(Items.EMERALD) ||
|
||||
stack.isOf(Items.NETHERITE_INGOT);
|
||||
}
|
||||
|
||||
public static boolean isValidEffectItem(ItemStack stack) {
|
||||
if (!PotionUtil.getPotionEffects(stack).isEmpty()) return true;
|
||||
if (stack.getItem().getFoodComponent() != null) {
|
||||
return !stack.getItem().getFoodComponent().getStatusEffects().isEmpty();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void toggleRow(int row) {
|
||||
Szar.LOGGER.info("[Szar] toggleRow called: row={}, level={}, active={}", row, beaconLevel, rowActive[row]);
|
||||
if (row < 0 || row >= 4) { Szar.LOGGER.warn("[Szar] row out of bounds"); return; }
|
||||
if (beaconLevel < row + 1) { Szar.LOGGER.warn("[Szar] row locked, need level {}", row + 1); return; }
|
||||
|
||||
if (rowActive[row]) {
|
||||
deactivateRow(row);
|
||||
Szar.LOGGER.info("[Szar] deactivated row {}", row);
|
||||
} else {
|
||||
ItemStack effectItem = getStack(row * 2);
|
||||
ItemStack fuelItem = getStack(row * 2 + 1);
|
||||
if (effectItem.isEmpty()) { Szar.LOGGER.warn("[Szar] effect slot empty"); return; }
|
||||
if (fuelItem.isEmpty()) { Szar.LOGGER.warn("[Szar] fuel slot empty"); return; }
|
||||
if (!isValidEffectItem(effectItem)) { Szar.LOGGER.warn("[Szar] effect item invalid: {}", effectItem); return; }
|
||||
if (!isValidFuel(fuelItem)) { Szar.LOGGER.warn("[Szar] fuel item invalid: {}", fuelItem); return; }
|
||||
|
||||
fuelItem.decrement(1);
|
||||
if (fuelItem.isEmpty()) setStack(row * 2 + 1, ItemStack.EMPTY);
|
||||
rowActive[row] = true;
|
||||
fuelTimers[row] = 0;
|
||||
markDirty();
|
||||
Szar.LOGGER.info("[Szar] activated row {}", row);
|
||||
}
|
||||
}
|
||||
|
||||
private void deactivateRow(int row) {
|
||||
rowActive[row] = false;
|
||||
fuelTimers[row] = 0;
|
||||
removePersistentForRow(row);
|
||||
markDirty();
|
||||
}
|
||||
|
||||
@Override public int size() { return 8; }
|
||||
@Override public boolean isEmpty() { return inventory.stream().allMatch(ItemStack::isEmpty); }
|
||||
@Override public ItemStack getStack(int slot) { return inventory.get(slot); }
|
||||
@Override public ItemStack removeStack(int slot, int amount) {
|
||||
ItemStack r = Inventories.splitStack(inventory, slot, amount); markDirty(); return r;
|
||||
}
|
||||
@Override public ItemStack removeStack(int slot) { return Inventories.removeStack(inventory, slot); }
|
||||
@Override public void setStack(int slot, ItemStack stack) {
|
||||
inventory.set(slot, stack);
|
||||
if (stack.getCount() > getMaxCountPerStack()) stack.setCount(getMaxCountPerStack());
|
||||
markDirty();
|
||||
}
|
||||
@Override public boolean canPlayerUse(PlayerEntity player) {
|
||||
return player.squaredDistanceTo(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5) <= 64.0;
|
||||
}
|
||||
@Override public void clear() { inventory.clear(); }
|
||||
|
||||
@Override public boolean isValid(int slot, ItemStack stack) {
|
||||
if (slot % 2 == 0) return isValidEffectItem(stack);
|
||||
return isValidFuel(stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeNbt(NbtCompound nbt) {
|
||||
super.writeNbt(nbt);
|
||||
Inventories.writeNbt(nbt, inventory);
|
||||
nbt.putIntArray("FuelTimers", fuelTimers);
|
||||
byte[] a = new byte[4];
|
||||
for (int i = 0; i < 4; i++) a[i] = (byte) (rowActive[i] ? 1 : 0);
|
||||
nbt.putByteArray("RowActive", a);
|
||||
nbt.putInt("BeaconLevel", beaconLevel);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNbt(NbtCompound nbt) {
|
||||
super.readNbt(nbt);
|
||||
inventory.clear();
|
||||
Inventories.readNbt(nbt, inventory);
|
||||
if (nbt.contains("FuelTimers")) {
|
||||
int[] t = nbt.getIntArray("FuelTimers");
|
||||
System.arraycopy(t, 0, fuelTimers, 0, Math.min(t.length, 4));
|
||||
}
|
||||
if (nbt.contains("RowActive")) {
|
||||
byte[] a = nbt.getByteArray("RowActive");
|
||||
for (int i = 0; i < Math.min(a.length, 4); i++) rowActive[i] = a[i] != 0;
|
||||
}
|
||||
beaconLevel = nbt.getInt("BeaconLevel");
|
||||
}
|
||||
|
||||
@Override public Text getDisplayName() { return Text.translatable("block.szar.super_beacon"); }
|
||||
|
||||
@Override
|
||||
public ScreenHandler createMenu(int syncId, PlayerInventory inv, PlayerEntity player) {
|
||||
return new SuperBeaconScreenHandler(syncId, inv, this, propertyDelegate, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeScreenOpeningData(ServerPlayerEntity player, PacketByteBuf buf) {
|
||||
buf.writeBlockPos(pos);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
package dev.tggamesyt.szar;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.inventory.Inventory;
|
||||
import net.minecraft.inventory.SimpleInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.network.PacketByteBuf;
|
||||
import net.minecraft.screen.ArrayPropertyDelegate;
|
||||
import net.minecraft.screen.PropertyDelegate;
|
||||
import net.minecraft.screen.ScreenHandler;
|
||||
import net.minecraft.screen.slot.Slot;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
public class SuperBeaconScreenHandler extends ScreenHandler {
|
||||
|
||||
private final Inventory inventory;
|
||||
private final PropertyDelegate propertyDelegate;
|
||||
private final BlockPos pos;
|
||||
|
||||
// Client ctor
|
||||
public SuperBeaconScreenHandler(int syncId, PlayerInventory playerInventory, PacketByteBuf buf) {
|
||||
this(syncId, playerInventory, new SimpleInventory(8),
|
||||
new ArrayPropertyDelegate(9), buf.readBlockPos());
|
||||
}
|
||||
|
||||
// Server ctor
|
||||
public SuperBeaconScreenHandler(int syncId, PlayerInventory playerInventory, Inventory inventory,
|
||||
PropertyDelegate propertyDelegate, BlockPos pos) {
|
||||
super(Szar.SUPER_BEACON_SCREEN_HANDLER, syncId);
|
||||
this.inventory = inventory;
|
||||
this.propertyDelegate = propertyDelegate;
|
||||
this.pos = pos;
|
||||
|
||||
checkSize(inventory, 8);
|
||||
inventory.onOpen(playerInventory.player);
|
||||
|
||||
for (int row = 0; row < 4; row++) {
|
||||
addSlot(new EffectSlot(inventory, row * 2, 44, 18 + row * 28));
|
||||
addSlot(new FuelSlot(inventory, row * 2 + 1, 80, 18 + row * 28));
|
||||
}
|
||||
|
||||
for (int row = 0; row < 3; row++) {
|
||||
for (int col = 0; col < 9; col++) {
|
||||
addSlot(new Slot(playerInventory, col + row * 9 + 9, 8 + col * 18, 140 + row * 18));
|
||||
}
|
||||
}
|
||||
for (int col = 0; col < 9; col++) {
|
||||
addSlot(new Slot(playerInventory, col, 8 + col * 18, 198));
|
||||
}
|
||||
|
||||
addProperties(propertyDelegate);
|
||||
}
|
||||
|
||||
public int getBeaconLevel() { return propertyDelegate.get(0); }
|
||||
public boolean isRowActive(int row) { return propertyDelegate.get(1 + row) != 0; }
|
||||
public int getFuelTimer(int row) { return propertyDelegate.get(5 + row); }
|
||||
public BlockPos getPos() { return pos; }
|
||||
|
||||
@Override
|
||||
public ItemStack quickMove(PlayerEntity player, int slotIndex) {
|
||||
ItemStack newStack = ItemStack.EMPTY;
|
||||
Slot slot = this.slots.get(slotIndex);
|
||||
if (slot.hasStack()) {
|
||||
ItemStack original = slot.getStack();
|
||||
newStack = original.copy();
|
||||
if (slotIndex < 8) {
|
||||
if (!insertItem(original, 8, 44, true)) return ItemStack.EMPTY;
|
||||
} else {
|
||||
if (!insertItem(original, 0, 8, false)) return ItemStack.EMPTY;
|
||||
}
|
||||
if (original.isEmpty()) slot.setStack(ItemStack.EMPTY); else slot.markDirty();
|
||||
}
|
||||
return newStack;
|
||||
}
|
||||
|
||||
@Override public boolean canUse(PlayerEntity player) { return inventory.canPlayerUse(player); }
|
||||
|
||||
private static class EffectSlot extends Slot {
|
||||
public EffectSlot(Inventory inv, int i, int x, int y) { super(inv, i, x, y); }
|
||||
@Override public boolean canInsert(ItemStack stack) { return SuperBeaconBlockEntity.isValidEffectItem(stack); }
|
||||
@Override public int getMaxItemCount() { return 1; }
|
||||
}
|
||||
|
||||
private static class FuelSlot extends Slot {
|
||||
public FuelSlot(Inventory inv, int i, int x, int y) { super(inv, i, x, y); }
|
||||
@Override public boolean canInsert(ItemStack stack) { return SuperBeaconBlockEntity.isValidFuel(stack); }
|
||||
}
|
||||
}
|
||||
@@ -26,6 +26,7 @@ import net.fabricmc.fabric.api.object.builder.v1.entity.FabricDefaultAttributeRe
|
||||
import net.fabricmc.fabric.api.object.builder.v1.entity.FabricEntityTypeBuilder;
|
||||
import net.fabricmc.fabric.api.object.builder.v1.trade.TradeOfferHelper;
|
||||
import net.fabricmc.fabric.api.object.builder.v1.world.poi.PointOfInterestHelper;
|
||||
import net.fabricmc.fabric.api.screenhandler.v1.ExtendedScreenHandlerType;
|
||||
import net.fabricmc.fabric.api.screenhandler.v1.ScreenHandlerRegistry;
|
||||
import net.fabricmc.fabric.impl.biome.TheEndBiomeData;
|
||||
import net.minecraft.advancement.Advancement;
|
||||
@@ -421,6 +422,7 @@ public class Szar implements ModInitializer {
|
||||
entries.add(Szar.ENDER_BOOTS);
|
||||
entries.add(Szar.SUPER_DIAMOND);
|
||||
entries.add(Szar.SUPER_APPLE);
|
||||
entries.add(Szar.SUPER_BEACON_ITEM);
|
||||
// blueprint stuff
|
||||
entries.add(BlueprintBlocks.BLUEPRINT);
|
||||
entries.add(BlueprintBlocks.BLUEPRINT_DOOR_ITEM);
|
||||
@@ -1485,7 +1487,54 @@ public class Szar implements ModInitializer {
|
||||
|
||||
return true;
|
||||
});
|
||||
Registry.register(Registries.BLOCK, new Identifier(MOD_ID, "super_beacon"), SUPER_BEACON_BLOCK);
|
||||
Registry.register(Registries.ITEM, new Identifier(MOD_ID, "super_beacon"), SUPER_BEACON_ITEM);
|
||||
|
||||
SUPER_BEACON_BLOCK_ENTITY = Registry.register(
|
||||
Registries.BLOCK_ENTITY_TYPE,
|
||||
new Identifier(MOD_ID, "super_beacon"),
|
||||
FabricBlockEntityTypeBuilder.create(SuperBeaconBlockEntity::new, SUPER_BEACON_BLOCK).build()
|
||||
);
|
||||
|
||||
SUPER_BEACON_SCREEN_HANDLER = Registry.register(
|
||||
Registries.SCREEN_HANDLER,
|
||||
new Identifier(MOD_ID, "super_beacon"),
|
||||
new ExtendedScreenHandlerType<>(SuperBeaconScreenHandler::new)
|
||||
);
|
||||
|
||||
ServerPlayNetworking.registerGlobalReceiver(ACTIVATE_ROW_PACKET, (server, player, handler, buf, responseSender) -> {
|
||||
BlockPos pos = buf.readBlockPos();
|
||||
int row = buf.readInt();
|
||||
server.execute(() -> {
|
||||
LOGGER.info("[Szar] activate_row: pos={}, row={}", pos, row);
|
||||
if (player.getServerWorld().getBlockEntity(pos) instanceof SuperBeaconBlockEntity be) {
|
||||
if (be.canPlayerUse(player)) {
|
||||
boolean wasActive = be.isRowActive(row);
|
||||
be.toggleRow(row);
|
||||
LOGGER.info("[Szar] row {} {} -> {} (level={}, effect={}, fuel={})",
|
||||
row, wasActive, be.isRowActive(row), be.getBeaconLevel(),
|
||||
be.getStack(row * 2), be.getStack(row * 2 + 1));
|
||||
} else {
|
||||
LOGGER.warn("[Szar] player too far");
|
||||
}
|
||||
} else {
|
||||
LOGGER.warn("[Szar] no block entity at {}", pos);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
LOGGER.info("[Szar] Initialized");
|
||||
}
|
||||
public static final Block SUPER_BEACON_BLOCK = new SuperBeaconBlock(
|
||||
FabricBlockSettings.copyOf(Blocks.BEACON).luminance(15)
|
||||
);
|
||||
|
||||
public static final Item SUPER_BEACON_ITEM = new BlockItem(SUPER_BEACON_BLOCK, new FabricItemSettings());
|
||||
|
||||
public static BlockEntityType<SuperBeaconBlockEntity> SUPER_BEACON_BLOCK_ENTITY;
|
||||
public static ScreenHandlerType<SuperBeaconScreenHandler> SUPER_BEACON_SCREEN_HANDLER;
|
||||
|
||||
public static final Identifier ACTIVATE_ROW_PACKET = new Identifier(MOD_ID, "activate_row");
|
||||
|
||||
private static void teleportRandomly(PlayerEntity player, ServerWorld world) {
|
||||
Random RANDOM = new Random();
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "szar:block/super_beacon"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -223,5 +223,6 @@
|
||||
"item.szar.ender_chestplate": "Ender Chestplate",
|
||||
"item.szar.ender_leggings": "Ender Leggings",
|
||||
"item.szar.ender_boots": "Ender Boots",
|
||||
"item.szar.ender_helmet": "Ender Helmet"
|
||||
"item.szar.ender_helmet": "Ender Helmet",
|
||||
"block.szar.super_beacon": "Super Beacon"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
{
|
||||
"format_version": "1.21.11",
|
||||
"credit": "Made with Blockbench",
|
||||
"parent": "block/block",
|
||||
"textures": {
|
||||
"3": "szar:block/enchanting_table_top",
|
||||
"4": "szar:block/enchanting_table_side",
|
||||
"particle": "szar:block/glass",
|
||||
"glass": "szar:block/glass",
|
||||
"obsidian": "szar:block/obsidian",
|
||||
"beacon": "szar:block/beacon"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Glass shell",
|
||||
"from": [0, 0, 0],
|
||||
"to": [16, 16, 16],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 16, 16], "texture": "#glass"},
|
||||
"east": {"uv": [0, 0, 16, 16], "texture": "#glass"},
|
||||
"south": {"uv": [0, 0, 16, 16], "texture": "#glass"},
|
||||
"west": {"uv": [0, 0, 16, 16], "texture": "#glass"},
|
||||
"up": {"uv": [0, 0, 16, 16], "texture": "#glass"},
|
||||
"down": {"uv": [0, 0, 16, 16], "texture": "#glass"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Obsidian base",
|
||||
"from": [2, 0.1, 2],
|
||||
"to": [14, 3, 14],
|
||||
"faces": {
|
||||
"north": {"uv": [2, 13, 14, 16], "texture": "#obsidian"},
|
||||
"east": {"uv": [2, 13, 14, 16], "texture": "#obsidian"},
|
||||
"south": {"uv": [2, 13, 14, 16], "texture": "#obsidian"},
|
||||
"west": {"uv": [2, 13, 14, 16], "texture": "#obsidian"},
|
||||
"up": {"uv": [2, 2, 14, 14], "texture": "#obsidian"},
|
||||
"down": {"uv": [2, 2, 14, 14], "texture": "#obsidian"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Enchanting Table",
|
||||
"from": [3, 3, 3],
|
||||
"to": [13, 11, 13],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 4, 16, 16], "texture": "#4"},
|
||||
"east": {"uv": [0, 4, 16, 16], "texture": "#4"},
|
||||
"south": {"uv": [0, 4, 16, 16], "texture": "#4"},
|
||||
"west": {"uv": [0, 4, 16, 16], "texture": "#4"},
|
||||
"up": {"uv": [0, 0, 16, 16], "texture": "#3"},
|
||||
"down": {"uv": [3, 3, 13, 13], "texture": "#3"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Inner beacon texture",
|
||||
"from": [6, 11, 6],
|
||||
"to": [10, 15, 10],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 16, 16], "texture": "#beacon"},
|
||||
"east": {"uv": [0, 0, 16, 16], "texture": "#beacon"},
|
||||
"south": {"uv": [0, 0, 16, 16], "texture": "#beacon"},
|
||||
"west": {"uv": [0, 0, 16, 16], "texture": "#beacon"},
|
||||
"up": {"uv": [0, 0, 16, 16], "texture": "#beacon"},
|
||||
"down": {"uv": [0, 0, 16, 16], "texture": "#beacon"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"parent": "szar:block/super_beacon"
|
||||
}
|
||||
BIN
src/main/resources/assets/szar/textures/block/beacon.png
Normal file
|
After Width: | Height: | Size: 588 B |
|
After Width: | Height: | Size: 273 B |
|
After Width: | Height: | Size: 199 B |
BIN
src/main/resources/assets/szar/textures/block/glass.png
Normal file
|
After Width: | Height: | Size: 147 B |
BIN
src/main/resources/assets/szar/textures/block/obsidian.png
Normal file
|
After Width: | Height: | Size: 263 B |
BIN
src/main/resources/assets/szar/textures/entity/beacon_beam.png
Normal file
|
After Width: | Height: | Size: 182 B |
BIN
src/main/resources/assets/szar/textures/gui/super_beacon.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"bonus_rolls": 0.0,
|
||||
"conditions": [
|
||||
{
|
||||
"condition": "minecraft:survives_explosion"
|
||||
}
|
||||
],
|
||||
"entries": [
|
||||
{
|
||||
"type": "minecraft:item",
|
||||
"name": "szar:super_beacon"
|
||||
}
|
||||
],
|
||||
"rolls": 1.0
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -20,7 +20,7 @@
|
||||
}
|
||||
},
|
||||
"result": {
|
||||
"item": "minecraft:bedrock",
|
||||
"item": "szar:super_beacon",
|
||||
"count": 1
|
||||
}
|
||||
}
|
||||